| escription: | Blocks of the Undead |
| Download: | botu.lha |
| Size: | 3Mb |
| Version: | 1.0 |
| Date: | 29 Jun 08 |
| Author: | Jared Luxenberg, Korina Loumidi, Justin Lokey, Keith Bare, AmigaOS 4.0 compile by Spot/PFP |
| Submitter: | Spot / Up Rough |
| Email: | spot/triad se |
| Category: | game/puzzle |
| Replaces: | game/puzzle/botu.lha |
| License: | GPL |
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Blocks of the Undead -------------------- The objective is to clear all the blocks on the playing field. Blocks are cleared when there are three of them (or more) in a row. Also, "L-shaped" patterns can be formed, and all the blocks in the L will be cleared. Move the white cursor around on the playing field by moving the mouse, and click to swap the two blocks under the cursor. Press escape to exit, your progress will be saved. There are three stages, each with six levels. Good luck! - BOTUD team Credits: Jared Luxenberg - Lead Programmer/Project Leader Korina Loumidi - Artwork and Sound Effects Justin Lokey - Artwork, Sound Effects, Level Design Keith Bare - Visual Effects/Linux compatibility
Filed under: game/puzzle

Blocks of the Undead
--------------------
The objective is to clear all the blocks on the playing field.
Blocks are cleared when there are three of them (or more) in a row.
Also, "L-shaped" patterns can be formed, and all the blocks in the L will be
cleared. Move the white cursor around on the playing field by moving the mouse,
and click to swap the two blocks under the cursor. Press escape to exit, your
progress will be saved.
There are three stages, each with six levels. Good luck!
- BOTUD team
Credits:
Jared Luxenberg - Lead Programmer/Project Leader
Korina Loumidi - Artwork and Sound Effects
Justin Lokey - Artwork, Sound Effects, Level Design
Keith Bare - Visual Effects/Linux compatibility